/console SET AccountName "[email protected]"
当前目标的全身像
/run frm = CreateFrame("PlayerModel");frm:SetPoint("BOTTOMRIGHT",nil,"BOTTOMRIGHT",0,100);frm:SetHeight(600);frm:SetWidth(300);frm:RegisterEvent("PLAYER_TARGET_CHANGED");frm:SetScript("OnEvent",function(self,event,...) frm:SetUnit("target") end);
然后将BOSS作为你的目标, 输入下面这个宏
/run frm2 = CreateFrame("PlayerModel");frm2:SetPoint("BOTTOMRIGHT",frm,"BOTTOMLEFT",0,0);frm2:SetHeight(600);frm2:SetWidth(300);frm2:SetUnit("target")
取消
/run frm:UnregisterEvent("PLAYER_TARGET_CHANGED");frm:Hide();frm2:Hide()
/script SetBindingMacro("SHIFT-`", "熊") /script SaveBindings(2)
/script print((select(2, GetActionCooldown(1))))
/run print(string.format("Current speed: %d%%", GetUnitSpeed("player") / 7 * 100))
/console set SpellTooltip_DisplayAvgValues "1"
/run SetCVar("ShowClassColorInNameplate", 1) ReloadUI()
/console cameraDistanceMaxFactor 2.6 /run MoveViewInStart(-1)
/script UIErrorsFrame:Clear()
#showtooltip /castsequence [nochanneling] reset=3.5 痛击,裂伤,横扫,横扫,痛击,裂伤,横扫,月火术 #showtooltip /castsequence reset=2.8 痛击,横扫,横扫,横扫 #showtooltip /castsequence reset=3.5 割伤,裂伤(熊),割伤,割伤 #showtooltip /castsequence reset=3.5 横扫(熊),裂伤(熊),横扫(熊),横扫(熊) /cast 重殴
复生与起死回生 #showtooltip /cast [combat,@mouseover,exists]复生;[combat]复生;[mod:shift,nocombat]复生;[nocombat,mod:ctrl]起死回生;[nocombat,spec:4]新生;[nocombat]起死回生
猫叫一键 #showtooltip /castsequence [stance:1]裂伤,猎豹形态(变形),裂伤,猎豹形态(变形),裂伤,横扫,猎豹形态(变形);[stance:2] reset=combat 斜掠,撕碎,猛虎之怒,撕碎,撕碎,斜掠,割裂,撕碎,撕碎,撕碎,熊形态(变形),撕碎,野蛮咆哮,撕碎,撕碎,斜掠,撕碎,撕碎,凶猛撕咬,熊形态(变形) 猫一键A #showtooltip /castsequence [stance:1]横扫,横扫,猎豹形态(变形),横扫,猎豹形态(变形),横扫,猎豹形态(变形);[stance:2] reset=7/combat 痛击,横扫,横扫,猛虎之怒,横扫,原始之怒,斜掠,横扫,横扫,横扫,横扫,凶猛撕咬,横扫,横扫,熊形态(变形),横扫,横扫,原始之怒,横扫,横扫,横扫,横扫,凶猛撕咬 猫一键 #showtooltip /castsequence [stance:1]裂伤,横扫,猎豹形态(变形),裂伤,猎豹形态(变形),裂伤,猎豹形态(变形);[stance:2] reset=7/combat 斜掠,撕碎,猛虎之怒,撕碎,撕碎,斜掠,割裂,撕碎,撕碎,熊形态(变形),撕碎,撕碎,凶猛撕咬,撕碎,撕碎,熊形态(变形),斜掠,撕碎,撕碎,凶猛撕咬,熊形态(变形) 猫月火一键 #showtooltip /castsequence [stance:1] reset=30 裂伤,横扫,猎豹形态(变形);[stance:2] reset=10 斜掠,撕碎,猛虎之怒,撕碎,月火术,斜掠,割裂,撕碎,撕碎,撕碎,撕碎,凶猛撕咬,熊形态(变形),撕碎,月火术,斜掠,撕碎,割裂,熊形态(变形) 熊舞 #showtooltip /castsequence [stance:1]横扫,猎豹形态(变形) 熊猫一键 #showtooltip /castsequence [stance:1] reset=30 痛击,裂伤,月火术,猎豹形态(变形),痛击,裂伤,猎豹形态(变形);[stance:2]撕碎,撕碎,熊形态(变形),撕碎,撕碎,熊形态(变形),撕碎,凶猛撕咬,熊形态(变形) 熊猫一键猫亲 #showtooltip /castsequence [stance:1] reset=30 痛击,裂伤,月火术,猎豹形态(变形),痛击,裂伤,猎豹形态(变形);[stance:2]斜掠,撕碎,熊形态(变形),撕碎,撕碎,熊形态(变形),斜掠,割裂,熊形态(变形)